
Nikk Narrel
Infinite Improbability Inc Mordus Angels
587
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Posted - 2012.09.28 22:13:00 -
[1] - Quote
Gizznitt Malikite wrote:Corteztkiller wrote:Specifically with freighters and jump freighters I have to agree that changes need to be made. I mean EVE is a game of choice. Yet these two ships don't offer choice. I believe that CCP should consider allowing fitting to be added to these ships.
Consider this....take current cargo volume and make it so that a T1 cargo optimization rig/cargo hold expander in all the lows would make each freighter haul what htey currently can. T2 rigs (due to cost) would offer a bonus over current abilities.
Essentially this would allow what EVE is all about ...choice. You can tank the **** out of your ship severely reducing it's cargo hauling ability....or nano it for pure freighter speed..... or simply fit it up for max cargo. Either way it would provide choice so that some people could do things right and in the true EVE spirit others could completely look like morons.
P.S. who wouldn't want to fit a micro warpdrive to their freighter to speed up travel While I'm ok with most of your suggestion, I would not give freighters/JF's any highslots... (i.e. no cloaks, no cynos), and I really don't see the need for midslots either. Have you ever put an MWD on a Archon? You get an 80% to speed, not the 500% boost you are hoping for! I gotta disagree on one detail here.
For a regular freighter, I would allow a single high slot exclusively for a cloak.
I believe that change alone would make it possible to gamble on these things somewhere beyond high sec. You would still need serious scouts to move around in, no solo play with this unless you keep stupid levels of risk.
Add to that, the cloak would have no high sec value of significance. Unless they leave high sec, it is useless outside of rare and unlikely circumstances.
We would get some crazy kill mails from this. Go for it. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |